Hi, I'm Jay etc, looking forward to connecting with you to help you solve/implement something something. Feel free to browse my portfolio and references, then let's talk about how I'll take your something to the next level on something timeline. Check out my experience here:
12+ years as a professional modeler with expertise in
• Designing, modeling, texturing, and implementing both high- and low-resolution hard-surface 3D assets in Unity and UE4
• Designing, grey-boxing, and constructing 3D environments and UI elements
• Optimising textures and geometry through channel-packing texture atlas’ and creating LODs
• Creating and implementing modular kits, props, and items
• Performing UV unwrapping, texturing, creating and assigning materials
• Awareness of technical limitations regarding performance requirements
• Basic concept art creation skills. (I'm not sure what to do with this one, but my gut feeling is never say "basic')
Made models for some videos in the Metaball channel.